Tactile / large print

Self Determination Game

Draw cards and answer questions on the back to advance through the board game. This case study shows how Material Prep translates a teacher, TVI, O&M specialist, or parent request into a usable access material: clear enough for the student to use, durable enough for repeated classroom sessions, and practical enough for busy teams to adopt without rebuilding the activity from scratch.

Self-determinationDecision practicePersonalized prompts
Self determination board game with personalized question cards
Self Determination Game prepared as an access-ready classroom material.
Access problem

The access problem

The instructional goal needed conversation, practice, and choice-making in a format students would actually want to use.

Material strategy

Material strategy

Material Prep turned the goal into a board game with prompt cards, movement, and personalized questions tied to real-world scenarios.

Student use

What the student can do

The student can draw prompt cards, answer personalized questions, move through the game, and practice self-advocacy in realistic scenarios.

Classroom value

Why this matters

Material Prep saves educator time by translating self-determination goals into a durable classroom-ready game, improves consistency across practice sessions, and creates an accessible life-skills tool that is hard to build from scratch with personalized prompts.

Have a similar access problem? Send the student context, source material, and deadline. Material Prep can turn the intent into a usable, access-ready material your team can actually put into instruction.